<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <title>Title</title>
</head>
<style>
    body {
        width: 100vw;
        height: 100vh;
        margin: 0;
        background: #34496a;
        overflow: hidden;
        display: flex;
        justify-content: center;
        align-items: center;
    }

    #webgl {
        width: 800px;
        height: 600px;
        position: absolute;
        z-index: -1;
    }

    #webgl2 {
        position: absolute;
        top: 0;
        left: 0;
        outline: none;
        z-index: 2;
    }

    #bg-box {
        width: 802px;
        height: 602px;
        position: absolute;
        z-index: -1;
    }

    .svg-box {
        width: 800px;
        height: 600px;
        position: absolute;
        z-index: 1;
    }

    .svg-box > #robot {
        cursor: pointer;
    }

</style>
<body>
<div id="webgl"></div>
<div id="bg-box">
    <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 800 600">
        <path fill="#34496a"
              d="M0 0v600h800V0zm405.6 458.4C217 458.4 64.1 360.6 64.1 240S217 21.5 405.6 21.5 747.3 119.3 747.3 240s-153 218.4-341.6 218.4z"/>
    </svg>
</div>
<div class="svg-box">
    <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 800 600">
        <defs/>
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            <clipPath id="clip-path">
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        <g id="Ship">

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                <g id="left-display">
                    <g id="left-display-display">
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                    <ellipse id="left-display-shadow" cx="224.5" cy="511.5" fill="#1e3855" rx="74" ry="10.9"/>
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            </g>
            <g id="robot">
                <path id="body-base" fill="#fff"
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                <g id="robot-body">
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                    <g clip-path="url(#clip-path-2)">
                        <g id="faces">
                            <g id="face">
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                                <g class="eyes" id="eyes" fill="#0ff">
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                                    <ellipse cx="579.1" cy="340.9" rx="7.3" ry="13.7"/>
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                            <g id="face-2" data-name="face">
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                                <g class="eyes" id="eyes-2" fill="#0ff" data-name="eyes">
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                                    <ellipse cx="275.9" cy="340.9" rx="7.3" ry="13.7"/>
                                </g>
                            </g>
                            <g id="charge">
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                                <rect width="4.1" height="13.9" x="398.7" y="334" fill="#fff"/>
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                        </g>
                    </g>
                </g>
                <path id="right-hand" fill="#fff"
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                <path id="left-hand" fill="#fff"
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            </g>
            <path id="note-1" fill="none"
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    </svg>
</div>
<canvas class="webgl2"></canvas>
</body>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r125/three.min.js"></script>
<script src="https://unpkg.com/gsap@3.6.0/dist/gsap.min.js"></script>
<script>
    /* SVG ANIMATION */

    function animation() {
        let isLeft = false;

        /**
         * Robot
         */

        gsap.set("#left-hand", {
            x: 30,
            transformOrigin: "right center"
        });
        gsap.set("#right-hand", {
            x: -30,
            transformOrigin: "left center"
        });

        const eyesTl = gsap
            .timeline({
                repeat: -1,
                repeatDelay: 1
            })
            .to(".eyes", {
                opacity: 0,
                duration: 0.1
            })
            .to(".eyes", {
                opacity: 1,
                duration: 0.1
            });

        const robotTl = gsap
            .timeline({
                repeat: -1
            })
            .to(
                "#robot",
                {
                    x: 100,
                    onStart: () => {
                        isLeft = false;
                    }
                },
                "right"
            )
            .to(
                "#faces",
                {
                    x: -60
                },
                "right"
            )
            .to(
                "#left-hand",
                {
                    x: 80
                },
                "right"
            )
            .to(
                "#charge",
                {
                    scaleX: 0.8
                },
                "right"
            )
            .to("#right-hand", {
                rotation: 20,
                repeat: 2,
                yoyo: true,
                ease: "power2.inOut",
                duration: 0.4
            })
            .to(
                "#robot",
                {
                    x: -100,
                    onStart: () => {
                        isLeft = true;
                    }
                },
                "left"
            )
            .to(
                "#faces",
                {
                    x: 60
                },
                "left"
            )
            .to(
                "#charge",
                {
                    scaleX: 0.8
                },
                "left"
            )
            .to(
                "#left-hand",
                {
                    x: 30
                },
                "left"
            )
            .to(
                "#right-hand",
                {
                    x: -80
                },
                "left"
            )
            .to("#left-hand", {
                rotation: -20,
                repeat: 3,
                yoyo: true,
                ease: "power1.inOut",
                duration: 0.4
            })
            .to(
                "#robot",
                {
                    x: 0
                },
                "center"
            )
            .to(
                "#faces",
                {
                    x: 0
                },
                "center"
            )
            .to(
                "#charge",
                {
                    scaleX: 1
                },
                "center"
            )
            .to("#left-hand", {
                y: -50,
                x: -10,
                rotation: 30
            })
            .to("#left-hand", {
                rotation: 50,
                repeat: 1,
                yoyo: true,
                ease: "sine.inOut"
            })
            .to("#left-hand", {
                y: 0,
                x: 30,
                rotation: 0
            });
        robotTl.timeScale(0.8);

        /**
         * Main display
         */

        //left-top-circle
        gsap.set("#left-top-circle", {
            transformOrigin: "center",
            scale: 0
        });

        gsap.to("#left-top-circle", {
            transformOrigin: "center",
            scale: 1,
            fill: "#34496a",
            repeat: -1,
            duration: 2
        });

        //graph-left-btm
        gsap.to(".graph-circle-lb", {
            rotation: 360,
            transformOrigin: "center",
            duration: 2,
            stagger: {
                amount: 1,
                ease: "sine.inOut",
                repeat: -1
            }
        });

        //planet
        const planetTl = gsap
            .timeline({
                repeat: -1,
                yoyo: true
            })
            .set("#planet-circle", {
                rotation: 10,
                transformOrigin: "center"
            })
            .to("#planet-circle", {
                rotation: -10,
                transformOrigin: "center",
                ease: "power1.inOut"
            });

        //circle-btm-graph
        gsap.to("#graph-cir-1", {
            rotation: 360,
            ease: "none",
            transformOrigin: "-9px center",
            duration: 3,
            repeat: -1
        });

        gsap.to("#graph-cir-2", {
            rotation: 360,
            ease: "none",
            transformOrigin: "center 18px",
            duration: 4,
            repeat: -1
        });

        gsap.to("#graph-cir-3", {
            rotation: 360,
            ease: "none",
            transformOrigin: "-19px center",
            duration: 5,
            repeat: -1
        });

        gsap.to("#graph-cir-mid-2", {
            scale: 1.5,
            ease: "sine.inOut",
            transformOrigin: "center",
            repeat: -1,
            yoyo: true
        });

        //bottom-right-graph
        gsap.to("#graph-left", {
            morphSVG: "#graph-morph1",
            repeat: -1,
            yoyo: true,
            ease: Elastic.easeOut.config(1, 0.8),
            duration: 2
        });

        gsap.to("#graph-right", {
            morphSVG: "#graph-morph2",
            repeat: -1,
            yoyo: true,
            ease: "power3.inOut",
            duration: 1
        });
        //top right circle

        gsap.to(".circles-top", {
            rotation: 360,

            duration: 10,
            transformOrigin: "center",
            stagger: {
                each: 0.5,
                ease: "none",
                repeat: -1
            }
        });

        gsap.to("#circle-l", {
            drawSVG: "20",
            repeat: -1,
            yoyo: true,
            ease: Bounce.easeOut,
            duration: 1
        });

        gsap.to("#circle-m", {
            drawSVG: "80 30",
            repeat: -1,
            yoyo: true,
            ease: Bounce.easeOut,
            duration: 1.5
        });

        gsap.to("#circle-r", {
            drawSVG: "0",
            repeat: -1,
            yoyo: true,
            ease: SteppedEase.config(12),
            duration: 3
        });

        /**
         * Left Display
         */
        gsap.to("#left-display-display", {
            y: 10,
            ease: "sine.inOut",
            repeat: -1,
            yoyo: true,
            duration: 2
        });
        gsap.to("#left-display-shadow", {
            scale: 1.1,
            transformOrigin: "center",
            ease: "sine.inOut",
            repeat: -1,
            yoyo: true,
            duration: 2
        });

        //song
        const songTl = gsap
            .timeline({
                repeat: -1
            })
            .to("#left-display-display line", {
                stroke: "#34496a",
                stagger: {
                    each: 0.5
                }
            })
            .to("#left-display-display line", {
                stroke: "#0ff",
                stagger: {
                    each: 0.5
                }
            });

        for (let i = 0; i < 3; i++) {
            let clone1 = document.querySelector("#note-1").cloneNode(true);
            let clone2 = document.querySelector("#note-2").cloneNode(true);
            clone1.classList.add("notes");
            clone2.classList.add("notes");
            gsap.set(clone1, {
                attr: {
                    d:
                        "M180 317l-3.5-3.8a1 1 0 00-1.7.7v8.1a6 6 0 00-2-.3c-2.5 0-4.6 1.6-4.6 3.5s2 3.5 4.7 3.5 4.6-1.5 4.6-3.5a3 3 0 00-.7-1.9v-6.8l1.7 1.8a1 1 0 101.5-1.4z",
                    fill: "#0ff"
                },
                y: 40,
                opacity: 0
            });
            gsap.set(clone2, {
                attr: {
                    d:
                        "M203.4 323.4v-9.5a1 1 0 00-1-1h-9.3a1 1 0 00-1 1v8.1a6 6 0 00-2-.3c-2.5 0-4.6 1.6-4.6 3.5s2 3.5 4.7 3.5 4.6-1.5 4.6-3.5a2.9 2.9 0 00-.7-1.9V315h7.3v7.1a5.8 5.8 0 00-1.9-.3c-2.6 0-4.7 1.6-4.7 3.5s2.1 3.5 4.7 3.5 4.7-1.5 4.7-3.5a2.9 2.9 0 00-.8-1.8z",
                    fill: "#0ff"
                },
                x: -10,
                y: 40,
                opacity: 0
            });
            document.querySelector("svg").appendChild(clone1);
            document.querySelector("svg").appendChild(clone2);
        }

        gsap.to(".notes", {
            y: gsap.utils.random(-50, -100, 10, true),
            x: gsap.utils.random(-50, 50, 25, true),
            opacity: 1,
            duration: gsap.utils.random(1.5, 3, 1.5, true),
            stagger: {
                each: 0.5,
                ease: "sine.in",
                repeat: -1
            }
        });

        /**
         * Right Display
         */
        gsap.to("#right-display-display", {
            y: 10,
            ease: "sine.inOut",
            repeat: -1,
            yoyo: true,
            duration: 2,
            delay: 1.5
        });
        gsap.to("#right-display-shadow", {
            scale: 1.1,
            transformOrigin: "center",
            ease: "sine.inOut",
            repeat: -1,
            yoyo: true,
            duration: 2,
            delay: 1.5
        });

        //graph-lines
        gsap.to("#graph-line", {
            x: -105,
            ease: "none",
            repeat: -1,
            duration: 2
        });

        gsap.to("#bar-1-top", {
            morphSVG: "#bar-1-btm",
            repeat: -1,
            yoyo: true
        });
        gsap.to("#bar-2-top", {
            morphSVG: "#bar-2-btm",
            repeat: -1,
            yoyo: true,
            duration: 1.5
        });
        gsap.to("#bar-3-top", {
            morphSVG: "#bar-3-btm",
            repeat: -1,
            yoyo: true,
            duration: 2
        });

        //btns
        gsap.to("#btns ellipse", {
            fill: "#34496a",
            stagger: {
                amount: 1,
                grid: [4, 4],
                repeat: -1,
                yoyo: true,
                from: "random"
            }
        });

        const sizes = {
            width: window.innerWidth,
            height: window.innerHeight
        };

        /**
         * Mouse
         */

        let mouseX = 0;
        let mouseY = 0;

        window.addEventListener("mousemove", (e) => {
            mouseX = (e.clientX / sizes.width) * 2 - 1;
            mouseY = -(e.clientY / sizes.height) * 2 + 1;

            gsap.to("#mid-display", {
                x: -mouseX * 10,
                y: mouseY * 10
            });

            gsap.to("#btm-display", {
                x: -mouseX * 20,
                y: mouseY * 10
            });
        });

        document.getElementById("robot").addEventListener("click", () => {
            robotTl.pause();

            const helloTl = gsap
                .timeline({
                    paused: true
                })
                .to("#faces", {
                    x: isLeft ? 150 : -150,
                    ease: "sine.inOut",
                    repeatDelay: 1,
                    repeat: 1,
                    yoyo: true,

                    onComplete: () => {
                        robotTl.resume();
                    }
                });

            helloTl.restart();
        });
    }

    animation();

    /* stars */
    //reference https://redstapler.co/space-warp-background-effect-three-js/
    let scene, camera, renderer, stars, startGeometry;
    const count = 5000;

    function init() {
        scene = new THREE.Scene();

        startGeometry = new THREE.BufferGeometry();

        const positions = new Float32Array(count * 3);
        for (let i = 0; i < count; i++) {
            positions[i] = Math.random() * 600 - 300;
        }
        startGeometry.setAttribute(
            "position",
            new THREE.BufferAttribute(positions, 3)
        );

        let sprite = new THREE.TextureLoader().load(
            "https://i.postimg.cc/T25jx3S9/circle-05.png"
        );
        let starMaterial = new THREE.PointsMaterial({
            size: 2,
            sizeAttenuation: true,
            transparent: true,
            alphaMap: sprite
        });

        stars = new THREE.Points(startGeometry, starMaterial);
        scene.add(stars);

        /**
         * camera1
         */
        camera = new THREE.PerspectiveCamera(
            60,
            window.innerWidth / window.innerHeight,
            1,
            1000
        );
        camera.position.z = 1;
        camera.rotation.x = Math.PI / 2;

        window.addEventListener("resize", () => {
            camera.aspect = 800 / 600;
            camera.updateProjectionMatrix();
            renderer.setSize(800, 600);
        });

        renderer = new THREE.WebGLRenderer();
        renderer.setSize(800, 600);
        renderer.setClearColor("#282e39", 0.5);
        document.getElementById("webgl").appendChild(renderer.domElement);

        /**
         * Animate
         */

        function animate() {
            for (let i = 0; i < count; i++) {
                const i3 = i * 3;

                startGeometry.attributes.position.array[i3 + 1] -= 3;

                if (startGeometry.attributes.position.array[i3 + 1] < -100) {
                    startGeometry.attributes.position.array[i3 + 1] = 300;
                }
            }
            startGeometry.attributes.position.needsUpdate = true;
            stars.rotation.y += 0.002;

            renderer.render(scene, camera);
            requestAnimationFrame(animate);
        }

        animate();
    }

    init();

    /* OBJECTS */

    function objects() {
        // Canvas
        const canvas = document.querySelector("canvas.webgl2");

        // scene2
        const scene2 = new THREE.Scene();

        /**
         * Objects
         */
        const objects = [];
        const objectGeometry = new THREE.IcosahedronGeometry(1, 0);
        const objectMaterial = new THREE.MeshStandardMaterial({
            color: 0x6699ff,
            metalness: 0,
            roughness: 0
        });
        for (let i = 0; i < 3; i++) {
            const object = new THREE.Mesh(objectGeometry, objectMaterial);
            object.scale.set(0.4, 0.4, 0.4);
            scene2.add(object);
            objects.push(object);
        }
        objects[0].position.set(3, 0.5, 0);
        objects[1].position.set(-3.5, 2, 0);
        objects[2].position.set(1, 3, 0);

        objects.forEach((object) => {
            gsap
                .to(object.rotation, {
                    x: Math.PI * 2,
                    z: Math.PI * 2,
                    repeat: -1,
                    ease: "none",
                    duration: 8 + Math.random() * 5,
                    delay: Math.random() * 50
                })
                .seek(100);

            gsap
                .to(object.position, {
                    y: 1.5,
                    z: -1,
                    repeat: -1,
                    yoyo: true,
                    ease: "sine.inOut",
                    duration: 4 + Math.random() * 5
                })
                .seek(100);
        });

        /**
         * Lights
         */
        const light = new THREE.AmbientLight(0xffffff, 1.0);
        scene2.add(light);

        const directionalLight = new THREE.DirectionalLight(0xff0000, 0.8);
        directionalLight.position.set(5, 10, 0);
        scene2.add(directionalLight);

        const directionalLight2 = new THREE.DirectionalLight(0xff000, 0.7);
        directionalLight2.position.set(-5, -5, 2);
        scene2.add(directionalLight2);

        /**
         * Sizes
         */
        const sizes = {
            width: window.innerWidth,
            height: window.innerHeight
        };

        window.addEventListener("resize", () => {
            // Update sizes
            sizes.width = window.innerWidth;
            sizes.height = window.innerHeight;

            // Update camera2
            camera2.aspect = sizes.width / sizes.height;
            camera2.updateProjectionMatrix();

            // Update renderer2
            renderer2.setSize(sizes.width, sizes.height);
            renderer2.setPixelRatio(Math.min(window.devicePixelRatio, 2));
        });

        /**
         * camera2
         */
            // Base camera2
        const camera2 = new THREE.PerspectiveCamera(
            75,
            sizes.width / sizes.height,
            0.1,
            100
            );
        camera2.position.z = 5;
        scene2.add(camera2);

        /**
         * renderer2
         */
        const renderer2 = new THREE.WebGLRenderer({
            canvas: canvas,
            alpha: true
        });
        renderer2.setSize(sizes.width, sizes.height);
        renderer2.setPixelRatio(Math.min(window.devicePixelRatio, 2));
        renderer2.setClearColor(0xffffff, 0);

        /**
         * Animate
         */
        const clock = new THREE.Clock();

        let currentIntersect = null;

        const tick = () => {
            const elapsedTime = clock.getElapsedTime();

            // Render
            renderer2.render(scene2, camera2);

            window.requestAnimationFrame(tick);
        };

        tick();
    }

    objects();

</script>
</html>